![kingdom hearts pc accesrries kingdom hearts pc accesrries](https://m.media-amazon.com/images/S/aplus-media/vc/21fa4b09-40cd-43de-99c5-b621478b8a3c.__CR0,0,1464,600_PT0_SX1464_V1___.jpg)
I finished that mode at level 50-60 and I'm not a lv1 speedrunner or something like that, not to mention that I barely used Links and just ignored Attractions.Īnd sorry if I offend someone, but the "I should win the game in the way I want" never worked in any game at higher difficulties. I agree that Links are kinda broken, but saying that Link spam is the only way to beat Critical Mode is just false. The uploader is those kind of people that like to exaggerate the flaws of the game (or any other game). The reason why these criticism came up in critical is because thats where the mob design problem got highlighted because higher difficulty. also kh2 for example gave you a lot of tools through the reaction commands. no one behind you can attack you, unlike in kh3 where they can attack from behind while also being far AF. dmc 5 for example gives a lot of tough enemies but none of these enemies can attack you if they aren't in the camera view field. Several other games fix these problems because they can be common in these types of games.
![kingdom hearts pc accesrries kingdom hearts pc accesrries](https://canary.contestimg.wish.com/api/webimage/5d4fe44512b71e42a376f583-large.jpg)
ignoring your condescending attitude tone, airstep and countering dont fucking help when you cant see the attack coming. anyway its harder to compare kh2 to kh3 in this regard because kh2 had small battlefields and you could reach a far away enemy easily, this is not the case with kh3 cause all the maps are fully open.ĭon't ignore counters, they help, Airstep is there to help you get out of a dangerous situation, not sure if you understand this tho, you seem to have a very different idea of how this should work. you had 1-2 coming in one after the other. In CoR for example, you didn't have 9 sorcerers appearing at the same time in that closed space.
![kingdom hearts pc accesrries kingdom hearts pc accesrries](https://img.game-news24.com/2021/11/Modder-Added-Poisons-to-Kingdom-Hearts-3-with-Olympus-Coliseum-Cups.png)
when kh2fm DID have cases of that(like that annoying fight against 8-9 dancers in HB) it was always an unpleasant experience. Its not like kh2fm where hard enemies are a handful and are surrounded by weaker enemies. idk why this needed to be explained as its obvious. if you go to one sniper, there's another sniper on the other side trying to kill you. all big enemies and unique enemies also usually have a lot of them present. There are some things you just can't ignore, go after the sniper if he's troubling to you, Udw use attractions in critical? udw use long transformation animations? u wanna challenge yourself by just using base sora or no magic? well then beg for some great luck cause good won't help. The unfairness/flaw is in the fact the game forces you to play a certain way and punishes you for trying other things, most skills in the game are essentially different AOEs to deal with the hordes. the grand magic giving items are broken because of how accessible and easy they are and how early you get them, their AOEness are not unique. You cannot do anything to a sniper or umbrella lady who are 2-3 screens away and are able to attack you and Oneshot you while you're busy killing other enemies. The areas are big, to make it not feel empty add a lot of enemies, adding a lot of enemies mean not being able to deal with them. idk this Hyver minds person but, its a fundamental flaw of the game because of kh3s enemy design/philosophy not working well with the area design. Lol, the grand magic being broken doesn't change the fact that the mob fights aren't good.